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* There was a problem in the GESDT pixel rejection algorithm, allowing an excluded cold pixel to make its way in the stack. This has been fixed [https://gitlab.com/free-astro/siril/-/commit/0d3ad6067eafbaef9d5d576e59accc3ab4e65a64 for the next 1.0] | * There was a problem in the GESDT pixel rejection algorithm, allowing an excluded cold pixel to make its way in the stack. This has been fixed [https://gitlab.com/free-astro/siril/-/commit/0d3ad6067eafbaef9d5d576e59accc3ab4e65a64 for the next 1.0] | ||
* There was a 0.5 pixel offset in PSF coordinates, this has been fixed [https://gitlab.com/free-astro/siril/-/commit/c65b756b8539f286826b166f07a55a76c15d0cfc for the] [https://gitlab.com/free-astro/siril/-/commit/ebe169c9aacba06a6beafc032aeb969a151c422c next 1.0] | * There was a 0.5 pixel offset in PSF coordinates, this has been fixed [https://gitlab.com/free-astro/siril/-/commit/c65b756b8539f286826b166f07a55a76c15d0cfc for the] [https://gitlab.com/free-astro/siril/-/commit/ebe169c9aacba06a6beafc032aeb969a151c422c next 1.0] | ||
* Pixel color values were incorrectly reported in the RGB window on mouse pointer movement. This has been [https://gitlab.com/free-astro/siril/-/commit/28e69229b9caeae11bd924bb8eabc20c03ba8d32 fixed for the next 1.0] | |||
* Pixel math sometimes crashed when displaying the resulting image. This has been [https://gitlab.com/free-astro/siril/-/commit/e9f0b415cc88f55e70390ca1cb023d0f0954544e fixed for the next 1.0] | |||
* A rounding error in the PSF window sometimes made impossible coordinates like 16:18:-0.083, resulting in invalid SIMBAD link. This has been [https://gitlab.com/free-astro/siril/-/commit/fde36e444dd7f364daee9b07d809ed1173b1bd6d fixed for the next 1.0] | |||
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Latest revision as of 22:51, 1 September 2022
Siril 1.0.3
Release date: June 28, 2022
This is the third minor update of the 1.0 branch. It fixes some of the problems identified in the 1.0.2 version, as listed in its page. Only one feature was added: the generalized hyperbolic transformation, as explained in the main version release article.
The commands reference page for this version is the same as for 1.0.0: see the list of commands for siril-1.0.
Download
See the page of the main site for a detailed presentation of the version and download links.
Changes since 1.0.2
- Fixed memory leak in PixelMath
- Fixed memory leak in SER preview
- Fixed error in seqsubsky
- Fixed the start of two scripts from @ in succession
- Fixed homogeneous image bitpix detection on stacking
- Fixed dates in median and mean stack results
- Fixed bug in stack of some float images
- Fixed black point and clipping in asinh stretch function
- Added new thread for background extraction that does not freeze UI, with a progressbar for RBF
- Added generalised hyperbolic transform stretch method in Image Processing menu, based on algorithms proposed by David Payne in the astrobin forums
Known issues
Inevitably, some problems exist in every release, even if we do our best to verify that everything works as expected. For convenience, here is a list of problems that have been found in this release:
- Setting a null rotation with no crop (or passing the command `rotate 0 -nocrop`) would result in a crash. This has been fixed for next 1.0
- Polynomial background gradient removal had an issue with the degree where it was the degree minus 1 that was used. This has been fixed for next 1.0
- The area used for flat auto-normalization was wrong. This has been fixed for the next 1.0
- There was a problem in the GESDT pixel rejection algorithm, allowing an excluded cold pixel to make its way in the stack. This has been fixed for the next 1.0
- There was a 0.5 pixel offset in PSF coordinates, this has been fixed for the next 1.0
- Pixel color values were incorrectly reported in the RGB window on mouse pointer movement. This has been fixed for the next 1.0
- Pixel math sometimes crashed when displaying the resulting image. This has been fixed for the next 1.0
- A rounding error in the PSF window sometimes made impossible coordinates like 16:18:-0.083, resulting in invalid SIMBAD link. This has been fixed for the next 1.0